| 2011年7月28日13時07分 |
NewTek即將於這兩天發佈LW10.1的升級上市...這個升級版除了修正一些LW10的BUG之外,主要加入了全新的3D立體攝影機的設定功能與工作流程及色彩校正的工具...原廠訊息連結如下: http://www.newtek.com/pressrelease.php?viewpr=220 原文如下: NewTek Releases LightWave™ 10.1 with New Stereoscopic Features and Interactive Production Workflow Advancements deliver robust stereoscopic camera rig and VPR functionality, better import and export capabilities, new Skin Shader node, and more SAN ANTONIO – July 28, 2011 – NewTek, a worldwide leader of 3D animation and video products, announced LightWave™ 10.1, the latest version of its Emmy® Award-winning 3D modeling, animation, visual effects and rendering software, is now available. With powerful advanced modeling and animation tools designed to integrate into any production pipeline, LightWave 10.1 offers a new off-axis stereoscopic camera rig option, improved Viewport Preview Renderer (VPR), advanced import and export capabilities, including MDD and integrated Autodesk® Geometry Cache support, a new Skin Shader node, and more. Artists count on the features of LightWave to deliver stunning results. "We're using LightWave 10.1 for everything-from lighting and shading, to working on material from other pieces of software, as well as just producing everything in it-from start to finish," explains John F. K. Parenteau, managing producer at Pixomondo Los Angeles in Santa Monica, California. Pixomondo is currently using LightWave in the creation of Steven Spielberg's new TV series "Terra Nova," slated to premiere this fall. "LightWave provides a very fast turnaround for us. It has become a great tool, particularly with its new capabilities," explains Parenteau. New Features Provide Impressive Results LightWave 10.1 enhances creativity with new stereoscopic features that provide access to all major stereo camera rigs, and the ability to dynamically correct for toe-in distortion in the animation pipeline. Additional stereo enhancements include interactive OpenGL off-axis adjustment of the right and left camera planes, click-and-drag convergence point adjustment in the viewport, and the ability to disable the anaglyph representation of the stereo camera in OpenGL. Also in LightWave 10.1, interocular and convergence points can be dynamically animated over time to track stereo changes within a shot. The LightWave VPR allows artists to directly interact and easily adjust lights, textures, volumetrics and more, within the viewport. Artists can also use the VPR to view updates, quickly deliver realistic, environmental walkthroughs, and perform virtual location scouts. LightWave 10.1 extends the functionality of the VPR with the support of clip maps in the VPR render, the addition of object and distance dissolve, and improved nodal shaders like the new Skin material node that works with the VPR. The Skin Shader node uses a proprietary model for subsurface scattering for an easier method of replicating realistic skin textures. LightWave 10.1, with integrated Autodesk Geometry Cache Support gives artists the ability to include or exclude models, morphs, animations, cameras and lights, upon export. Other workflow features in LightWave 10.1 offer the ability to import joints as LightWave bones for greater compatibility with other programs; multi-threaded mesh evaluation optimization and sub-d mesh freezing acceleration; linear color space workflow improvements, including new support for .ICC/.ICM monitor profiles, and more. Additional LightWave 10.1 features include: •Virtual Studio Tools-supports InterSense Virtual Camera Tracking System (VCam™) and 3Dconnexion SpaceNavigator™ 3D mouse, allowing interaction with models and scenes in real time •FiberFX™-hair and fur shader now supports VPR and includes improved speed, stability and displacement handling •Linear Color Space Workflow-supports custom Look Up Tables (LUTs) for more realistic lighting and compositing flexibility, color space correction for HyperVoxels™, XYZ, Lab, RGB and CMYK data, and more •Updated User Interface (UI)-interactive channel sliders, added control for custom colors, and numerous workflow enhancements deliver a more dynamic user experience Try LightWave free for 30 days at http://www.newtek.com/lightwave/lwtrial.php. | |
| 2011年8月24日11時08分 |
呂老師您好,您的教學影片非常棒,讓完全不懂繪圖的我也能依樣畫葫蘆,真的是非常感謝。 我也大略看了一下網站中的討論,以我的看法來講,過去的事物總是要學習放開,重要的是「當下現在的決定」,以及讚嘆歡樂的事物 回歸主題,我發現完整版的新聞稿中提到: Pricing and Availability LightWave 10.1 is now available. The update is available as a free download for owners of LightWave 10. For a limited time, the upgrade from any previous version of LightWave to LightWave 10.1 is US$495, and a full license is US$895. This special pricing will expire at midnight on August 31, 2011. At that time, the price will revert to US$695 for an upgrade and US$1,495 for a full commercial license. Educational pricing is also available. For more information, please visit www.newtek.com or call NewTek Sales at 800-368-5441. International callers dial +1-210-370-8000. 意思上,在我參照google翻譯後的大意是指原有10.0版本免費更新10.1版本,其它舊版本更新至10.1是美金$495,完整版是美金$895,優惠期限至「8月31日」。 期限之後,升級版和完整版變成美金$695和美金$1,495元。 刪除與更新--------------- 在發文後的隔天,我才發現下面的LOGO有一個寫著台灣總代理,而且連結也無法使用(包含ICTC),沒關係,大風大浪之後,總之這邊還是lightwave的中文代表,畢竟google找lightwave,只有這邊被排進第一頁,所以還是有人氣的。 老實說看完整個現象,我腦中只想到電影神鬼戰士的一首曲子:"now we are free" (有興趣請上youtube) 總結,當我用於營利的情況下,我會去找到正式付費版。 本篇留言於 2011年8月24日18時08分 由 O'lio 編輯 | |
本著作由O'lio製作,以創用CC 姓名標示-非商業性 3.0 台灣 授權條款釋出。 http://creativecommons.org/licenses/by-nc/3.0/tw/ |
| 2011年8月26日05時08分 |
呂 於 2011年8月24日19時08分 寫道 其實目前動畫軟體都很成熟...怎麼有效率的把作品做出來反而是比較重要的...坦白說,雖然目前市面上的動畫軟體我都會使用,但是LW永遠是我做案子時的首選...重點就在於它製作成品的的品質與工作過程的效率...這是其他軟體所不及的...我並不是想要再挑起軟體比較的老話題...這只是我個人二十年的軟體使用經驗...^^至於ICTC的教育課程,目前由於授權的期限已到,所以我已經停止在那裡授課...再加上我近期在忙公司的案子,也比較沒時間再做這件事情,所以就先暫停"實體"的教室授課...不過,我依舊會在這裡提共免費的軟體技術支援,同時回答各位的問題...也會不定期的繼續製作教學影片...希望能繼續為各為提共協助. 目前,我這裡還是官方授權的唯一中文LW技術服務中心,我也正與原廠討論如何為下一個版本的LW進行推廣的動作...有任何新訊息,我也會在這裡立刻為各位宣佈... 謝謝呂老師您的宣言,這樣就確定我們不是風中殘燭了 我的經驗尚淺,無法對其他軟體評論,不過,我相信大家都會喜歡自己最上手的3D軟體 不過,原廠不一定了解我們中文環境的情況,或者該稱呼為華文? 我想也許馬來西亞或更廣泛的中文同好都會來這邊看 個人建議時機到的時候,呂老師您可以發起討論,讓我們可以一起集思廣益,大家一起來想怎麼樣推廣LW,看是亞洲版的LW吉祥物創作或是亞洲版LW的LOGO創作比賽,或者其他更能吸引大家一起來討論的活動。 (這部份我挺佩服日本,有一堆比賽或活動可以宣傳他們的技藝和文化,我們多數專業技術很厲害,很專業,可是只有同行業的人知道...,而我們的媒體多數只會報些令人不愉快的報導,於是我個人現在只關心我想關心的事) 此外,只有一個人面對問題的時候,便只有從一個面去思考問題,再加上如果要推行LW銷售據點,整合地區法令等相關問題,就更不是一個人所能規劃的。(也許有神人可以,但是這樣子太辛苦太沉重,也抹掉了想盡一份心力的人的意願) 總之,知道我們這邊還是「活」的,就已經是一樁大好消息了,接下來的事情,就由接下來的我們來想了 編輯事由:在夢中被要求訂正錯字,是○集思廣益,不是集思廣義。 本篇留言於 2011年8月28日01時08分 由 O'lio 編輯 | |
本著作由O'lio製作,以創用CC 姓名標示-非商業性 3.0 台灣 授權條款釋出。 http://creativecommons.org/licenses/by-nc/3.0/tw/ |
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